Graphics with DirectX in Windows Mobile 5.0 Games


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Graphics with DirectX in Windows Mobile 5.0 Games

Author: Frank Lee Wilson

Learn how to develop graphics with DirectX in games for Windows Mobile 5.0 powered devices, and learn the differences between the Windows Mobile 5.0 implementation of Direct3D and DirectDraw versus their desktop computer counterparts.










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Also See:

MSDN Webcast: Developing for Multiple Devices on the Windows Mobile Platform
MSDN Webcast: Introduction to the New Managed APIs in Windows Mobile 5.0
Microsoft Sudoku: Optimizing UMPC Applications for Touch and Ink
Get Embedded: SPOT the Geek and Windows CE Drivers
MSDN Webcast: Developing for Multiple Devices on the Windows Mobile Platform
Northwind Pocket Analyze: Decision Support for Windows Mobile-based Smartphones
Windows Embedded Source Tools for Bluetooth Technology
How to Create a Database Browser Application for Pocket PC in Visual Basic by Using Visual Studio .NET 2003
Introducing "Longhorn" for Developers (Chapter 7: Creating Mobility-Aware "Longhorn" Applications)
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